Sunday, 29 May 2011

and the second.. has fallen to my blade...

BAM!
Assassins creed finished!

Had a lot of fun with it but i have to admit that when people say "it is a bit of a grind", they are right. I have quite high tolerance for collecting and repeating gameplay so i got through it with only minor irritations but yes, avoid if you like variety and shorter games :)

now for a teeeny weeeeny bit of a rant.

WHEN GAME MECHANICS COLLIDE!

i am all for open world games and side quests and trying to accomplish them under pressure and time limits BUT... when one interferes with the other, you have broken some of your game.

Case and point -
I am running against the clock to assasinate 4 targets for my buddy assassin. One of my targets patrols and area so i follow him. I get up close and i am just about to sass him up good when.... One of the 60 Templars activates as i am in range. Templars just see you and instantly know who you are. The assassin mission then failed as i was "Discovered" and then i had to fight the Templar and about 15 guards... which left dead bodies everywhere so that when i restarted the assassin quest... there were 15 more guards looking at 15 dead bodies shouting "WHO IS THE ONE RESPONSIBLE?!" and then instantly attacking me, revealing me in the process if i am not holding my hands together... the only solution is to either run far far away and let the area respawn itself or quit the level and load again. If the Templars only activated when there was no active side quest.. this would have been a much better situation for me to deal with.

I get frustrated when i fail a mission and i do not think it is my fault. In GTA, I ALWAYS complete the tasks i am set, get out of the area no problem, and then just have to get back to base unhindered.. Guaranteed when i am in this situation, i get driven into by a cop car, which raises my wanted level and then all of a sudden i am on the run and then pretty soon, 4 starred and dead in a river.

I had a similar situation with AC. When heading back from a successful assassination, all of a sudden i am pushed over by either a Drunk man or a Crazy guy, into a guard. If there was some way you could react to this or keep your cover, i wouldnt mind. As it happens, there isnt and should one of these guys get in your way or wander up to you from off camera, you are discovered and bam goes your successful extraction method. i get that they are there to make it harder and more atmospheric, i just think they could have been implemented better. END RANT


I enjoyed the last boss very much though. Great fun figuring it out and even better was the post boss sequence. No spoilers but i liked the ending and enjoyed working things out after the credits.

now... for SOME reason.. the game gave me achievements for seeing 85% of the glitches and killing every target with a full bar... (which i am pretty sure i didnt do).. now that means i only need to collect "A few" flags a kill "a couple" of Templars to get 1000G... Damn the completionist in me!... there goes my evening

MGS4 next! might be able to start that on Wednesday

1 comment:

  1. MGS4 is an absolutely phenominal movie, you'll love it.

    That said, I don't enjoy MGS4 as much as the other entries in the series (Twin Snakes being my favourite because of how great the Psycho Mantis battle was). The game really feels like a lot of the fat could be trimmed out, the fat is good, not doubt about that but there's so much of it and it never really serves much purpose so it just feels wasteful.

    I think of it like a fantastic roast chicken covered in 12 gallons of bread sauce (chicken=MSG4 sauce=random and needless features). The chicken is great, sublime, and so is the bread sauce but there's simply SO much of it that it detracts from the chicken and you end up not even eating most of the sauce anyway.

    As I said though, a VERY tasty chicken.

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